When I first saw the cover of this game, I thought it was just another no-brainer, relaxing game with a cute character. I was wrong. The first few levels were really fun but as I progressed through the story mode, some levels got trickier. Now I know why this game got good reviews. The opening video explains how the world was created - through dreams. But even such creations were threatened by a greedy Curator called 'the Collector'. The Curators, composed of eight, are responsible for creating the different levels. Sackboy goes through the seven levels before finally meeting the Collector on the eighth. Each has a different theme and difficulty level. Each level also has bonus games which can be unlocked by collecting the keys. Sackboy also meets different characters who tell him what to do on each level. Most of the levels require Sackboy to jump, grab, run, push/pull, use vehicles and mechanisms, and solve puzzles to get through. The player also has to collect items ...